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Unknown Worlds turns into the sixth studio underneath Krafton’s umbrella following this acquisition. The developer’s most well-known sport is Subnautica, which launched on early entry in 2014 and which had offered over 5 million units by January 2020. The developer has launched different video games comparable to Natural Selection 2, and earlier this 12 months launched the follow-up to Subnautica, known as Subnautica: Below Zero. Krafton apparently intends for the studio to diversify the corporate’s portfolio of IP.
CH Kim, Krafton’s CEO, mentioned in a press release: “Unknown Worlds are incredibly skilled and passionate developers with an unparalleled gift for creativity and a proven track record of building successful player-driven worlds. Krafton will spare no effort in helping them. Not only do they enhance our development capabilities, but we share a goal of creating unique experiences for global audiences.”
As for what Unknown Worlds might be creating underneath Krafton’s auspices, neither firm has but mentioned. In a press release to GamesBeat, Krafton says the developer is at present making “a new genre-defining game, which is slated to launch into early access in 2022.”
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It’s not clear what sport that is, however the developer seems to be trying to do one thing completely different than what it’s completed earlier than. Project lead David Kalina mentioned in an interview with The Escapist that the dev was trying into new genres. Specifically, he mentioned, “I don’t think we want to just be like a one-trick pony. There is another project at the studio, which hasn’t been announced, that’s a little bit further along as well. So that’s, you know, in a totally different space.”
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